[With that rolled 3, not only is the Krang-infused trio faster, but all Donnie can see below the bridge is darkness.
All three close in on him, the Krang-version of him stopping about five feet away and slamming hands onto the bridge and letting the Krang-goop spread out, tendrils extending from the bridge to the outside walls to try and hem in him. Meanwhile the Krang-Mikey swings the chain again to cut Don off from the other direction.]
[A spin of the bo because some problems need Simple Solutions, and this time it's Hamster Ball with rotating blades on the outside to slam into the Kraang Goop.]
[Yeah, these guys aren't down for talking, and he needs to get there. Time to let the hamster ball split apart along the razer seams and jetpacking for the ladder exit.]
[Their attacks SLAM at the wall under Donnie. While Donnie manages to get to the ladder exit in time, a bit of schmootz catches on his battle shell, right into the grid-design crevices and sticks with him. But otherwise, he's free to go back up to the NYC Battle Nexus.]
Re: 3RD - TECHNODROME
All three close in on him, the Krang-version of him stopping about five feet away and slamming hands onto the bridge and letting the Krang-goop spread out, tendrils extending from the bridge to the outside walls to try and hem in him. Meanwhile the Krang-Mikey swings the chain again to cut Don off from the other direction.]
Re: 3RD - TECHNODROME
[Two problems, two problems-]
[A spin of the bo because some problems need Simple Solutions, and this time it's Hamster Ball with rotating blades on the outside to slam into the Kraang Goop.]
[Is the ladder still uncovered?]
Re: 3RD - TECHNODROME
Re: 3RD - TECHNODROME
Re: 3RD - TECHNODROME
Re: 3RD - TECHNODROME
[How big is that schmootz, is he gonna notice or is that a fun thing later-]
Re: 3RD - TECHNODROME
Re: 3RD - TECHNODROME