Entry tags:
PRIMETIME HEART DOKIDOKI ROUTE 3
Content warnings: Themes of isolation, generational trauma and emotional neglect, death and self sacrifice, forcible mind control, and some body horror.
Powers are set at a 5/10, will have some caveats when necessary. No items.
Rules:
- Characters have one of four options per screen.
- Characters choosing "Explore" can move freely in the area and look for items
- Any combat will be move by move RNG
- When a character 'saves' their game, they can restart/reload into the last area they saved.
Powers are set at a 5/10, will have some caveats when necessary. No items.
Rules:
- Characters have one of four options per screen.
- Characters choosing "Explore" can move freely in the area and look for items
- Any combat will be move by move RNG
- When a character 'saves' their game, they can restart/reload into the last area they saved.
MENU... START ⏵
Which door do you choose?
⏵ Door 1 ⏵ Door 2
🔒 Door 3 🔒 Door 4
⏵ Save Game
BGM youtube
Re: MENU... START ⏵
Re: MENU... START ⏵
Re: MENU... START ⏵
[ he says as if he has room to say that
and we're going with 'save game' first ]
Re: MENU... START ⏵
🔒 Door 3 🔒 Door 4
⏵ Save Game
[A three note chime rings out as Nanako saves his game!]
Re: MENU... START ⏵
[ anyway door 2 ]
Re: MENU... START ⏵
Re: MENU... START ⏵
[ She's looking around, wide-eyed, grimacing when she spies that specific shade of pink. Oh.
Oh no.
... Door number 2! ]
Re: MENU... START ⏵
⏵ Door 3 🔒 Door 4
⏵ Save Game
[The scene side-wipes to a new scene.]
Re: MENU... START ⏵
anyway, heading on over to Door Number 2!]
This a cyperpunk aesthetic thing or something?
Re: MENU... START ⏵
⏵ Door 3 🔒 Door 4
⏵ Save Game
[A little three note jingle chimes as the screen side-wipes to a new scene. Of note: the manager's office is now empty. All there is on this screen is the food and drink.]